The alpha value of pixels can be set in transparent bitmaps only (i.e., bitmaps created with the value true passed to the transparent parameter of the BitmapData constructor) : BitmapData : Graphics Flash / Flex / ActionScript examples
The alpha value of pixels can be set in transparent bitmaps only (i.e., bitmaps created with the value true passed to the transparent parameter of the BitmapData constructor)
package{ import flash.display.*;
public class Main extends Sprite{ public function Main(){
var imgData:BitmapData = new BitmapData(20, 20, true, 0x330000FF); trace(imgData.getPixel32(0, 0)); // Displays: 855638271 // (Alpha is 0x33)
} } }
Related Scripts with Example Source Code in same category :