Modifying a BitmapData : BitmapData : Graphics Flash / Flex / ActionScript examples


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Modifying a BitmapData


 

package{
  import flash.display.*;
  
  public class Main extends Sprite{
    public function Main(){
        var imgData:BitmapData = new BitmapData(2020, false, 0xFF0000FF);
        imgData.setPixel32(000xFFFFFFFF);
    }
  }
}

        



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