using System; enum EmpType : byte { Manager = 10, Developer = 1, Contractor = 100, Programmer = 9 } struct EMPLOYEE { public EmpType title; public string name; public short deptID; public EMPLOYEE(EmpType et, string n, short d) { title = et; name = n; deptID = d; } } class MainClass { public static void Main(string[] args) { EMPLOYEE fred; fred.deptID = 40; fred.name = "Fred"; fred.title = EmpType.Developer; EMPLOYEE mary = new EMPLOYEE(EmpType.Programmer, "Mary", 10); } }