Overload & : Not operator : Operator C# Examples


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Overload &









    
using  System;      
      
class  TwoDimension  {      
    int  x,  y;
      
    public  TwoDimension()  {  
          x  =  y  =  0;  
    }      
    public  TwoDimension(int  i,  int  j)  {  
          x  =  i;  
          y  =  j;
    }      
  
    //  Overload  &.      
    public  static  bool  operator  &(TwoDimension  op1,  TwoDimension  op2)      
    {      
        if(  ((op1.x  !=  0)  &&  (op1.y  !=  0))  &  ((op2.x  !=  0)  &&  (op2.y  !=  0)  )  )  
            return  true;      
        else      
            return  false;      
    }      
  
    //  Show  X,  Y
    public  void  show()      
    {      
        Console.WriteLine(x  +  ",  "  +  y);      
    }      
}      
      
class  MainClass  {      
    public  static  void  Main()  {      
        TwoDimension  a  =  new  TwoDimension(5,  6);      
        TwoDimension  b  =  new  TwoDimension(10,  10);      
        TwoDimension  c  =  new  TwoDimension(0,  0);      
      
        Console.Write("Here  is  a:  ");      
        a.show();      
        Console.Write("Here  is  b:  ");      
        b.show();      
        Console.Write("Here  is  c:  ");      
        c.show();      
        Console.WriteLine();      
  
        if(a  &  b)  
              Console.WriteLine("a  &  b  is  true.");  
        else  
              Console.WriteLine("a  &  b  is  false.");  
  
        if(a  &  c)  
              Console.WriteLine("a  &  c  is  true.");  
        else  
              Console.WriteLine("a  &  c  is  false.");  
    }      
}
    
   
  
   



Output

Here is a: 5, 6
Here is b: 10, 10
Here is c: 0, 0

a & b is true.
a & c is false.


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