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PHP : Function Reference : Shockwave Flash Functions : swf_definefont

swf_definefont

Defines a font (PHP 4)
void swf_definefont ( int fontid, string fontname )

The swf_definefont() function defines a font parameter and gives it the specified id. It then sets the font given by fontname to the current font.

Parameters

fontid

The id to be given to the font.

fontname

The font so be set as current font.

Return Values

No value is returned.

Code Examples / Notes » swf_definefont

greg

These are the standard fonts that I have found so far that come with this engine.
"Curl-Roman"
"Haeberli"
"Inja"
"Ligon-Bold"
"Ligon-Roman"
"Mod"
"Pix3"
Most of them are not too great but they are the only ones that come by default.  There are ways to convert other fonts so that you can use them.  I haven't converted any yet so I don't know for sure how well it works.


hotkey

For detailed instructions on how to convert fonts into Flash-Fonts check
http://developer.bestbytes.de
regards, HotKey


joachim kruyswijk

<?php
# Show seven fonts in random sizes and colors.
# Reload to see the changes
header("Content-type: application/x-shockwave-flash");
# Higher values for $frames make it quicker!
$frames = 1;
swf_openfile("php://stdout", 256, 256, $frames, .9, .9, .9);
# Viewport. Bigger values give a bigger viewport and tinier content
define("VIEWPORT", 150);
swf_ortho2(-VIEWPORT, VIEWPORT, -VIEWPORT, VIEWPORT);
# Start with empty frame
swf_showframe();
$tmp = 500;
$fontnum = -1;
$fonts = explode(",", "Curl-Roman,Haeberli,Inja,Ligon-Bold,Ligon-Roman,Mod,Pix3");
swf_translate(-100, 100, 0);
for( $i = 0; $i< sizeof( $fonts ); $i++ ){
swf_addcolor(rnd01(), rnd01(), rnd01(), 0);
swf_definefont(++$fontnum, $fonts[$i]);
swf_fontsize( rand(6,45) );
# Show font name. Remove "-" from font name as Curl-Roman does not support that character!
swf_definetext(++$tmp, str_replace("-", "", $fonts[$i] ), 0);
swf_translate(0, -20, 0);
swf_placeobject($tmp, 60);
swf_showframe();
}
swf_closefile();
# Return random color value i.e. value between 0 and 1
function rnd01(){ return (mt_rand(0,0xFF) / 0xFF); }
?>


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swf_actiongotoframe
swf_actiongotolabel
swf_actionnextframe
swf_actionplay
swf_actionprevframe
swf_actionsettarget
swf_actionstop
swf_actiontogglequality
swf_actionwaitforframe
swf_addbuttonrecord
swf_addcolor
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swf_definebitmap
swf_definefont
swf_defineline
swf_definepoly
swf_definerect
swf_definetext
swf_endbutton
swf_enddoaction
swf_endshape
swf_endsymbol
swf_fontsize
swf_fontslant
swf_fonttracking
swf_getbitmapinfo
swf_getfontinfo
swf_getframe
swf_labelframe
swf_lookat
swf_modifyobject
swf_mulcolor
swf_nextid
swf_oncondition
swf_openfile
swf_ortho2
swf_ortho
swf_perspective
swf_placeobject
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swf_pushmatrix
swf_removeobject
swf_rotate
swf_scale
swf_setfont
swf_setframe
swf_shapearc
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swf_shapefillbitmaptile
swf_shapefilloff
swf_shapefillsolid
swf_shapelinesolid
swf_shapelineto
swf_shapemoveto
swf_showframe
swf_startbutton
swf_startdoaction
swf_startshape
swf_startsymbol
swf_textwidth
swf_translate
swf_viewport
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